AI Insights · Timothy · January 2022
Performance of Top 5 Casual Games in Norway Q4 2021
Discover the performance trends of the top 5 casual games on a unified platform in Norway during Q4 2021, including weekly downloads, revenue, and active users.
In Q4 2021, the top 5 casual games in Norway exhibited varied performance trends across weekly downloads, revenue, and active users. Here are the insights from Sensor Tower's data.
Slotomania™ Slots Machine Game saw fluctuations in its weekly revenue, peaking at approximately $12.8K in mid-December. Weekly downloads ranged from 1.6K to 9.4K, with a noticeable high in early November. The game maintained a strong user base, with weekly active users peaking at over 33K in mid-December.
Rocket League Sideswipe, launched in late November, showed impressive weekly download numbers, peaking at 20.4K in its first week. Active users grew significantly, reaching a high of nearly 53K by mid-December. However, this game did not generate any revenue during this period.
Bubble Buster 2048 had modest weekly revenue, peaking at $557 in mid-November. Weekly downloads showed a downward trend, starting at 12K in late September and dropping to 940 by the end of December. Active users also decreased, from 17.3K in early October to around 7.3K by the end of December.
Kahoot! Play & Create Quizzes experienced a steady increase in weekly revenue, peaking at $4.4K in the last week of December. Weekly downloads peaked at 8.4K in the week of December 20, while active users saw a significant rise, reaching 37.3K in the same period.
Teen Patti Gold-Poker & Rummy had a relatively stable revenue stream, with a peak of $96 in the week of December 20. Weekly downloads varied, with a high of 9.4K in late November. The game maintained a strong and consistent user base, with active users ranging from 38.2K to 49.5K throughout the quarter.
For more detailed insights, visit Sensor Tower.